I have a UIImage view that I want to flip to being flat like a flip clock does. This is the first part to the horizontal plane (where I will change the image or add a new view or something). My proble
I\'m working on an iPhone application开发者_运维技巧 that uses pulsating buttons and displays a clock.. so I need to synchronize the pulsating buttons with one another and with the clock display..
I actually stuck on a problem with animating a UILabel in my iOS Application. After 2 days of searching the web for code snippets, still no result.
I want to create a special animation开发者_Go百科 effect applied to a UIView, similar to the famous curly effect but just for a top corner on a selected UIView.
Our iPad app has a main UIViewController\'s view which contains on top several subviews with their own tasks, they contain uitableviews, image galleries, graphs and tickers. We\'ve also make sure ever
I create开发者_如何学Python a CABasicAnimation and apply it to a layer like this: [rotatedLayer addAnimation:rotationAnimation forKey:@\"transform.rotation.z\"];
This is strange: I have a view co开发者_如何转开发ntaining a rotated CALayer. The layer is rotated using a CABasicAnimation on the transform.rotation.z keypath. Works fine.
I am creating a storybook app, which is essentially as series of short animations. Each \"page turn\" is just a short animation where the page zooms out. For page1, the animation works as expected, ho
I am trying to create a simple bar chart from a UIImageView, the code I have s开发者_运维技巧o far is:
I´m new to Cocos2d. I´m trying to run two animations one after another. The first one is: CCAction *walkAction;