I\'m trying to make a simple animation using Core Animation to draw a simple bar that grows (like a progress bar).
I have made many tries to have the same effect of switch than the one you can see when calling a phone number : the front view disapear with a zoom effect, while the other one appears also with a zoom
I have a window with a main view of type NSView and a subview which is a subclass of NSOpenGLView whose name is CustomOpenGLView.
I do have a strange problem. I programmed a a dockview. It\'s basically a NSView with three vertical subviews inside. So I have a left dock, a middle view and a right dock. Both docks are collapsable
It's difficult to tell what is being asked here. This question is ambiguous, vague, inc开发者_Python百科omplete, overly broad, or rhetorical andcannot be reasonably answered in its current for
What is the best way to overlay an animated gif on top of a UIView? I have an animation of snowfall that I would like t开发者_运维百科o lay on top of a view, yet still retain interaction with the view
With Mac OS X 10.7 Apple has introduced AVFoundation and I\'m trying to generate a simple quick time movie containing an animated shape. The problem is that the core animation does not render and I en
I am playing a movie开发者_C百科 using an AVPlayer and animating 500 falling particles on top. I tried to simply add 500 animated CALAyers.I tried several variations on that but performance is always
I am brand new to Core Animation, and I need to know how to do 2 animations: I need to switch XIBs by fading through black (fully releasing the the first view controller)
I have a game written in Cocos2d. On top of it I present some UIKit objects. Then I added a UIViewController to it handling a separate mini-game written using UIKit objects and UIView animations. Th