how can i use drawLayer for multiple layers in one class? I was thinking maybe something like this: - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)context {
Iv animated a CALayer to move along a curve. Once the animation is done i hide the layer in the animationDidStop delegate. Say i set the layer\'s frame.origin to be at point x. And i animate the Layer
I have an iPad app that has draggable UIViews contained in a larger parent UIView (which i\'ll call the main view).One of the features of the app is the ability to drag between two views to connect th
I saw some material on the web, but still can\'t quite get to where I want. I need to animate my view downwards, making it\'s height bigger.
I need to implement a button (let\'s say with a picture of arrow down before pressed), that when pressed, will open a drop down list other button I\'ll set dynamically.
Out of curiosity, what may the rationale behind these function names (found in Apple\'s Quartz Core framework) be?
Is there any way to animate the removal of a UITableView cell accessory? I currently am showing a UITableViewCellAccessoryDisclosureIndicator, but I would like to animate swapping the disclosure indi
i have this type of code.... // create a UIImageView UIImageView *rollDiceImageMainTemp = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@\"rollDiceAnimationImage1.png\"]];
Where can I find a list of available core animation transition types? F开发者_JAVA技巧or example, there is \'UIViewAnimationTransitionFlipFromRight\' but where can I find what the other ones are calle
Say that I have two UILabels (labelOne and labelTwo) and I need to cross-fade between the two labels. What is the best way of achieving this effect?