In order to draw a border around my UIView, I use the following code : [_rectView.layer setBorderColor:[[UIColor blackColor] CGColor]];
I\'ve been trying to figure this out for a while but I can\'t seem to get it. How would I swap two NSViews using a push transition (like what UINavigationController does on iOS)? What I\'ve tried so f
There are two UIViews of similar size. UIView one (A) is originally on top of UIView two (B). When I try to perform a CABasicAnimation transform.rotation.y on A\'s la开发者_如何学运维yer:
I\'m using an AVSynchronizedLayer to animate a CALayer\'s position along a path. Since the timing of the layers is matched to the A开发者_开发知识库VPlayerItem, the layers correctly track an item in t
I am new to core-animationI am basing this on a previous post: spin image clockwise/anticlockwise on touch
I can not figure out how to use CATransform3DMakeRotation开发者_StackOverflow中文版().Can somebody please tell me how to use it?
How can I set the delay of开发者_如何学JAVA my implicit animation in core animation? I\'m surprised that there is no kCATransactionAnimationDelay.Try this
I have implemented CADisplayLink, but yet it behaves similar to NSTimer in that when there are a lot of draws it locks the fps to 40 and never gets out of there, even if there are a lot fewer draws af
When programming for the iPhone, when开发者_运维知识库 is it best to use CoreAnimation over another API (and vice-versa)? OpenGL has a more generic range of features (being as low-level as it is). Cor
Hey all, I\'m am trying to make a very interactive UI with lots of animations and effects. But I don\'t know if: