I\'m getting a compile time error \"Undefined symbols for architecture i386\" when trying to use any 3D animation stuff like CATransform3DIdentity or CATransform3DMakeScale.
currently when i change the orientation of my app,all the entities on the screen are rendering one by one.This is looking a bit bad and i feel that this gives a bad user experience.
I am trying to do something similar tohttp://www.winktoolkit.org/previews/63/ As you can see from the youtube video, It开发者_开发问答 has three section I need to do two only.
I want to have a custom transition between two navigation controllers. Let\'s call the first one sourceController and the other one detailNavController.
I am trying to create an animation effect where an image who\'s alpha value is 0.5 开发者_JAVA百科(approximately) at start changes to 1 gradually, but not like the conventional effect. Here is what I
I am developing a app in which i have rotate a delete button when user clicks it as in contacts as follows
The window\'s contentView has NSTextFields. (MacOS) i\'m using interface builder to setup the window and its features, so nothing in awakeFromNib except this:
I can\'t seem to get a simple 3d transform to work on a button and the documentation doesn\'t seem to be helping.I started with a View-based application template.I add in the QuartzCore framework and
I am animating a CALayer along a CGPath (QuadCurve) quite nicely in iOS. But I\'d like to use a more interesting easing function than the few provided by Apple (EaseIn/EaseOut etc). For instance, a bo
I want to animate the change in the color of text(foregroundColor) of a CATextLayer on the iPhone. According to the documentation, implicit animation of the property is not available on OSX 10.6, but