My C++ application is sending binary data as UDP packets. The sendto() call returns EINVAL (Invalid argument), but I don\'t see anything wrong with the parameters I\'m passing.
We have an linux application (we don\'t have the source) that seems to be hanging. The socket between the two processes is reported as ESTABLISHED, and there is some data in the kernel socket buffer (
I am doing some basic Socket messaging.I have a routine that works well but there is a problem under load.
I am having a problem with sendto. I have a receiver who receives UPD packets with recvfrom and then replies to the sender using sendto.
I have noticed that when I am sending packets at even intervals from a udp socket, the first packet sent seems to be delayed. For example, if I am sending the packets every 100 ms, I find the delay be
I asked this question before and had no resolution (still having the problem). I am stumped because the function returned without error an开发者_运维知识库d NO DATA was sent! This code works on Linux
I have created structure : struct buffer { string ProjectName ; string ProjectID ; } buffer buf; buf.ProjectID = \"212\";
I\'m new here and in Java programing I\'m trying to write program that cath the context menu command and read the file name and his full path
The \"connectionless\" aspect of UDP has thrown me for a loop... If I setup a UDP socket set to INADDR_ANY, then bind that to port 33445 on the local machine, the machine will accept incoming connect
I have a simple .net 3.5sp1 windows application (in C#) that acts as a UDP server. It listens on a port, receives data from an endpoint, and then retransmits what it receives to another endpoint (i.e.