I wrote a small Server class which basically is a TcpListener wrapper and ThreadPool thread spawner. The threads run Server::ProcessMessage() which does some work sending messages to and fro and then
I am trying to interface an ancient network camera to my computer and I am stuck at a very fundamental problem -- detecting the end of stream.
We have two or more instances (\"Nodes\") of a program connecting to eachother over TCP. We have implemented it as follows:
I have program where client peers communicate with each other via TCP-IP. When one client does something he will signal other clients one by one that this happened. Here is a code I use to send data a
Basically I have two parts of my application that I need help with. I need to send an ini containing some preferences over a TCPClient socket to a client. How might I do this?
The following code is a test program wriiten to understand the behaviour of select() call in a TCP client program.
I have a TCP socket connection where I get byte array of data which I have to decrypt and then format, so I am looking for a simple way to read this resulted byte array that I can easyly walk thru the
i\'m working on a client/server application, and the client must keep listening from data received by the server, even if the client hasn\'t send any requests.I would like to have some information on
I have an application in vb.net which will connect with an hardware device and test its functionality. The hardware device basically spits out data continuosly through ethernet. That is it recieves so
I have the following code which listens and evaluates strings received, but I now need to add the option of sending pre-defined strings back to the source on a button click.