I wrote a simple file transfer program that runs on Windows 7. I run this program as a server on one computer and client on the other. Client sends out a request for a file transfer and then server se
Edit: To be clearer, I basically need to differentiate between the different clients doing remote method invocation in objects stored in the server remote object registry. How could I do that?
I have a quick and dirty question. So as it stands, i have two clients and a server running. I can communicate messages from the clients to the server without any problem. my problem appears when i wa
i have a question about sockets/clients.... I just finished writing a client server program in C#. I was wondering, how do you connect to computers that have a different IP address. For instance, if
we\'re going to develop a game with internet multiplayer support. since it\'s an interactive game I know I have to use UDP to reduce connection latency, but I\'m wondering what are the possible errors
(I know this can be done in RMI, but I need to do this using sockets since I found there could be some setup process if RMI methods used)
I am facing a problem in VB .net Client/Server application where I am successfully able to talk between them using TCPListener and TCPClient class usage. However, when I try to connect another Client
I am developing a monitoring management java application using jmx api.I have seen examples in internet and be able to make remote calls from client application to server.My question ath this point is
how to block the accept method of socket when server is waiting for the connection from client? my code is here:
I have developed Client Server App. My Server is a jetty based webserver that I can query from my PC\'s browser after redirecting a port 开发者_如何转开发to emulator(if my server is on emulator &