I\'m relatively new to C# so please bear with me. I\'m working on a client server application (in C#, .NET 4.0) and I don\'t understand some things completely.
Given that NetworkStream.Write() is a blocking call should a method like SendMessage() create a new thread to perform the write operation or should the SendMessage() method block until the message is
I have to create an application a kind of client-server thing,both on android!!! My client is moving on a direction and the GPS data of the route is stored in a database.
I\'m implementing a server using netbeans, as it is the IDE I feel most comfortable with. However the server accepts multiple android clients ( for the android part I\'m using Motodev by Eclipse).
We are building a website with has some functionality similar to bigdeal.com. We are not building an auction site or anything like that, but some sections of the website will be updating frequently gi
I have a client that sends a file to the server and sends other values to the server.I managed to transfer the file but it is not opened until i close the socket.So i made another socket in the client
I\'m writing a simple client/server application and am having trouble getting the client to continuously respond to (at the moment, echo) messages sent to it.
I´ve connected a PLC to Matrikon opc universal server, now my task is to connect the OPC server to a client based in Java. Im using jinterop libraries and i think utgard would be really useful for me
I have a client program, inside that I have thread... myClient { myListener_In_a_THREAD( relevant function...);
I am working on a program that needs to be able to handle firewalls eloquently while allowing direct communication between 2 clients.