I have an interrupt function called, interrupt_Foo() {...} which turns on a flag when 1 second has elapsed, and a user-defined function foo_calling() {...} which calls another function foo_called() {.
I have an external controller with only one button connected to PC with RS232. Operating in Windows, I want to know the time of hardware interrupt being received.
I connected a device to the UART0 of the AtMega2560. I want to transfer the UART0 data to the UART2 to view it on the Terminal(PC).
I haven\'t write C++ code in a long while; however now I have to work on a texas instruments F28335 DSP and I am trying to migrate from C to C++.
#define TIMER_IVT_ENTRYNUM0x1C or #define TIMER_IVT_ENTRYNUM0x08 prevInt = getvect(TIMER_IVT_ENTRYNUM); setvect(TIMER_IVT_ENTRYNUM, currInt);
I have blocking task which will be performed by find_the_question() function. However, I do not want thread executing this function take more than 10 seconds. So in case it takes more than 10 seconds,
I am having unexpected behavior within a native C function, which is called by an AsyncTask thread.The code is pretty straight forward.I do error checking on memory which I am going to copy a string i
I would like to add some listeners on F1..F4 keys for example in order to make a loop program interactive with users....
i\'m pretty new to assembly language and microblaze cpus and i have a problem getting interrupthandling working.
I have a driver & device that seem to misbehave when the user does any number of complex things (opening large word documents, opening lots of files at once, etc.) -- but does not reliably go wron