People have been telling me that \"GPU renders triangles only\". But how do you explain GPU rendering a quad with 4 lines only in the wireframe mode, shouldnt it be rendering it with 5 lines since GP
I\'m trying to implement the paper \"Single-Pass Wireframe Rendering\", which seems pretty simple, but it\'s giving me what I\'d expect as far as thick, dark values.
I vaguely remember seeing something in OpenGL (not ES, which was still at v1.0 on the iPhone when I came across this, which is why I never used it) that let me specify which edges of my polygons were
I\'m pretty new to this structure and the book I\'m learning it from is absurdly unintuitive to me. I triple checked the code but I can\'t figure out why I can\'t get an image to pop up. The backgroun
开发者_JS百科 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely soli
I\'m creating a prototype with Pencil an open source wireframing and mocking tool. I need 开发者_运维知识库to add a rich text box to my prototype and fill it with some sample text. The problem is that
I would like to create a game in wireframe mo开发者_开发百科de however without the glPolygoneMode command I don\'t know how I would do it.Is it something I could code myself with what is available?I\'
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely 开发者_开发技巧so
I want to plot a heart shape wireframe as shown in the following image (source): I have tried to开发者_如何学运维 make it by using this MATLAB program: