People have been telling me that \"GPU renders triangles only\". But how do you explain GPU rendering a quad with 4 lines only in the wireframe mode, shouldnt it be rendering it with 5 lines since GP
I\'m trying to implement the paper \"Single-Pass Wireframe Rendering\", which seems pretty simple, but it\'s giving me what I\'d expect as far as thick, dark values.
I vaguely remember seeing something in OpenGL (not ES, which was still at v1.0 on the iPhone when I came across this, which is why I never used it) that let me specify which edges of my polygons were
I\'m pretty new to this structure and the book I\'m learning it from is absurdly unintuitive to me. I triple checked the code but I can\'t figure out why I can\'t get an image to pop up. The backgroun
I\'m trying ou Pencil Project as a wireframing tool, however I am unable to fi开发者_开发问答nd out how to create multiple tabs. When I drag the \"Tab Panel\" control it defaults to one tab, however m
开发者_JS百科 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely soli
I\'m creating a prototype with Pencil an open source wireframing and mocking tool. I need 开发者_运维知识库to add a rich text box to my prototype and fill it with some sample text. The problem is that
I would like to create a game in wireframe mo开发者_开发百科de however without the glPolygoneMode command I don\'t know how I would do it.Is it something I could code myself with what is available?I\'
We develope with OpenLaszlo framework. The idea is to have a tool to design UI components. The output should be an XML to use as a source for code gen开发者_C百科eration.
If I construct a shape using constructive s开发者_C百科olid geometry techniques, how can I construct a wireframe mesh for rendering?