I have a couple of MovieClips in swf files loaded with Loader.loadBytes. They are 10-th version, as3-enabled and have scale9Grid defined (I can see the tag DefineScaleGrid in them with SWiX). But when
I have an instance on my stage that I dragged from my library at design time.This instance links to a custom class who\'s constructor takes an argument.
I have two movie-clips, one is small-box and another is big-box .Both are rectangular shape. Small- box has an index 0, and big-box has an index 1. Their x,y are same and big-box being big in size ge
If I removeChild frame animated Movieclip, will it automatically stop running the frames inside 开发者_运维知识库it? Actually without calling mc.stop();I believe it will continue to play, reason being
Trying to do hitTestObject on instances that are dynamically placed on the stage. Receiving an error:
I have a movieclip which has in the actions for frame 1开发者_运维知识库 this[\"myCustomVar\"] = \"bla\";
Here is my code: var menu = new Menu (); menu.x = 0; menu.y = 0; addChild (menu); menu.alpha = 0; TweenLite.to (menu, 10, (alpha: 1));
There are multiple MovieClips that will开发者_如何学Python be dynamically placed on stage. These MovieClips are coded to be buttons. I\'m trying to figure out--when a user clicks on the MovieClip...fi
I\'m trying to name the instances of MovieClips that I dynamically load. I tried doing this: comp = new Comp();
I\'ve got this 1 minute long movie that I want to compile into an AS3 project.The movie started out in MOV format, so I used FFMpeg to convert it to FLV, then again with FFMpeg from FLV to SWF.