I have written the following code: -(void)runTimer { myTicker=[NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(showActivity) userInfo:nil repeats开发者_开发百科:YES];
I am using a timer within a thread , i am instantiating the timer all the time however when i run the application within instrument i see the memory grows exponentially, i am not having any leaks. I a
I am trying to run a timer in the background of my application, i am using the timer heavily in my application and i\'d rather running it in the background, However i am getting memory leaks when tryi
I am just about finished with my app and beta testing found a bug in the stopwatch portion... The stopwatch uses an nstimer to do the counting and has a table for storing laps, but when the lap table
Following is my code: .h file: #import \"Foundation/Foundation.h\" @interface GObject:NSObject{ NSTimer* m_Timer;
I am creating an application in which I\'m using nstimer and avaudioplayer to play sound,but both sound and timer stops when phone is in deep sleep mode.how to solve this issue?
I want current time in following format in 开发者_如何转开发a string. dd-mm-yyyy HH:MM How?You want a date formatter.Here\'s an example:
I have a timer something like this: NSTimer* timer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self
I have a label on which I am showing countdown timer. Now if I close my app the timer will be off and the label\'s text also. I know that we can save the label\'s text value. But how do we show the
I am trying to run the code below but it keeps locking up my simulator after the \"Tick\" is written to the console. It never outputs \"Tock\" so my guess is that it has to do with the line \"NSTimeIn