I would like to clip an image with path. In the book Programming with Quartz there is an example on how to draw a circle clipped by a开发者_Go百科 rectangular path (p.37), and there is also a chapter
I have a reasonably advanced (many patches and subpatches) quartz composition that was created in Snow Leopard but doesn\'t run well (many elements are not rendered) in Leopard.The composition tested
I am putting an image into an IKImageView, and immediately sizing it to fit. Whenever I do this, the image originally appears at 1-1 size (huge) and then resizes down, which would be fine if the anima
I\'d like to draw the lines of a simple ruler with Quartz2D, just for practice. Since I have no idea about doing vector graphics programmatically on the iPhone, maybe someone can point me to a good t
I am interested in learning how to program game graphics for iPhone OS (3.x and beyond...). Can anyone recommend (based on personal experience) good books/websites that deal specifically with Quartz/O
I need some inspiration on how to build a nice progress bar for the iPhone. What I want to build is a custom progress bar, as I\'ve drawn here:
I\'ve made an custom UILabel class in which i draw a red line at the bottom of the frame. The red line is showing but i cant get the text to show.
I\'m trying to make use of CALayers to create a 3D style effect in one of my applications. However, it seems that nested CALayers do not have perspective applied to them.
Something must be wrong with this code right here: + (UIImage*)captureView:(UIView *)theView { UIGraphicsBeginImageContext(theView.frame.size);
What is the CGMutablePathRef equivalent of CGContextSetLineJoin? CGContextSetLineJoin works directly on the graphics c开发者_JAVA技巧ontext, so requires a CGContextRef parameter, which I do not have s