I am creating this memory editor, but the subroutine ReadProcessMemory fails; so does WriteProcessMemory. I have tried to get the last error by using the GetLastError subroutine but it returns 0 which
This is a C# app that sits in the tray as a notifyicon and does its stuff until someone right clicks it and selects close (menu option) or it gets a wm_close from an external app or by the operating s
Im currently writing a C# wrapper for a C++ API, but a specific struct and a function that relies on this struct have been giving very strange errors when debugging.
Below is an extract of some code I am using to simulate key presses via the SendInput API. This works correctly if I set my applicat开发者_如何学Cion to compile for an x86 CPU, but doesn\'t work for x
I have two source files: File.h: class Numbers { public: int Get10(); int Get192(); float GetFloat(); }; File.cpp:
This is a question I probably should have asked sooner but didn\'t in my rush to have fun with p/invoke type stuff in MonoTouch.
When I add the following lines into my code [DllImport(\"user32.dll\")] static extern void keybd_event(byte key, byte scan, int flags, int extraInfo);
Platform Invokation in .NET Framework available on Windows. [DllImport(\"user32.dll\", CharSet=CharSet.Auto)]
I wonder if there is any win32 API regarding the user install software on his machine ? Is there is any event the windows fire when a user start to install software ?
I am writing a .NET wrapper around Win32 hooks which buffers WM_CHAR messages and allows events such as key presses, key releases, and accelerator keystrokes to be subscribed to. Everything is in work