In the course of finding a way to interoperate between C# and C++ I found this article that explains about P/Invoke.
In the .Net security blog article on SafeHandles, it mentions that you need to apply the ReliabilityContract attribute to the signature of the native method that closes the handle.
I am trying to get the powerstate for my windows mobile device. The states are defined as: #define POWER_STATE(f)((f) &0xFFFF0000) // power state mask
I allready asked at: Is it possible to call unmanaged code using C# reflection from managed code ? if it is possible to call 开发者_高级运维C/C++ library unmanaged function with Invoke and reflectio
I have written a set of Win32 dlls that encapsulate a Delphi Frame (see Snippet 1 below), and can load them into another Delphi program by loading the dll and assigning the right variables (Snippet 2)
I have to call a C++ DLL from my C# program. I\'m trying to do it using PInvoke - everything works fine in VS2005\\ 2008, but after migration to VS 2010, I get this exception:
I typically use the site http://www.pinvoke.net/ to grab a 开发者_Go百科DllImport declaration whenever I need to call a Win32 API, and I\'ve noticed it\'s the de facto standard response on Stack Overf
I\'m trying to pinvoke to a clutter function. The function is defined in the docs as ClutterActor * clutter_texture_new_from_file (const gchar *filename, GError **error);
I\'m using EasyHook, a C# library for injecting and detouring functions from unmanaged applications. I\'m trying to hook onto GetDlgItemTextA, which takes the arguments:
The following .net to native C code does not work, any ideas extern \"C\" { TRADITIONALDLL_API int TestStrRef( __inout char* c){