This is a strange question, I\'ve never tried to do this before. I have a repetitive process requiring that I copy and paste data from text boxes in one program into another program for further proce
Let me start by saying I\'ve looked and found descriptions of the use of fixed{}, Marshal.AllocHGlobal()and GCHandle.Alloc() throughout this forum and in many links on the web.However, I have yet to f
I have the following C struct struct XYZ { void*a; charfn[MAX_FN]; unsigned longl; unsigned longo; }; And I want to call the following function from C#:
I\'m doing alot of interop to user32.dll at the moment through VB.NET. As user32.dll is not at .NET level but at native level, I need to declare the functions using the Declare statement. Although th
I am not clear on the mechanics of native int开发者_JS百科erop. Suppose I do the following: IntPtr nativeArray = Marshal.AllocHGlobal(stride * height);
I will be laconic. I have a library written in C++ using the openCV lib. One of my functions is: EXTERN_HEADER HWND createHandle(FListener fl);
I have a Matrix4D that should be passed to glLoadMatrixf. To overcome p/invoke overhead (i.e. pinning, marshaling etc. each time), I\'m using pointers instead of usual arrays. So I have two issues.
I have a Visual Studio 2008 C# .NET 2.0CF application where I need to P/Invoke a native function with the following signature:
I\'ve an issue regarding p/invoke from managed to unmanaged code. See my original post at the MSDN forum (as brief summary is seen later in this post). Before I go on, I just want to explain a couple
i have a C function with this prototype: void foo(const char **output); i compiled C file into a DLL开发者_运维百科 and a i make DllImport(\"my.dll\");