Reference: http://java.sun.com/j2se/1.5.0/docs/guide/language/autoboxing.html \"If your program tries to autounbox null, it will throw a NullPointerException.\"
is declaring/initializing primitives the same as creating new objects? from what i know when we create primitives, we al开发者_如何学运维so creating wrapper classes for them. im implementing on java b
In the below snippet, please explain starting with the first \"for\" loop what is happening and why. Why is 0 added, why is 1 added in the second loop. What is going on in the \"if\" statement under b
I was wondering if someone could explain how the following code works: public interface Result { public int getCount();
In my application I use Jersey REST to serialize complex objects. This works quite fine. But there are a few method which simply return an int or boolean.
I\'ll cut a really long story short and give an example of my problem. Given a class that has a pointer to a primitive type as a property:
So I have a XNA application set up. The camera is in first person mode, and the user can move around using the keyboard and reposition the camera target with the mouse. I have been able to load 3D mod
For 开发者_开发问答instance, there’s an integer column in a database table. Then in java model, it can be mapped both as primitive int and Integer.
import java.lang.reflect.Array; public class PrimitiveArrayGeneric { static <T> T[] genericArrayNewInstance(Class<T> componentType) {
I am trying to write my first DirectX 10 program that displays a triangle. Everything compiles fine, and the render function is called, since the background changes to black. However, the triangle I\'