im writing a game to find the differences between 2 images. i created a subclass of CCSprite, Spot. firstly i tried to create small images and add itself according to it\'s position, but later i found
i use CCRandom_0_1() to generate a random number, as suggested in the book \'learn-iphone-and-ipad-with-cocos2d\'
Is there a viewWillDisappear equiv开发者_JS百科alent for CCScenes ? Just Like the method onExit which is an equivalent of viewDidDisappear or onEnter which is an equivalent of viewDidAppear.I don\'t t
My problem is, that some layers nerver gets deallocated. My previews conviction was, that [CCDirector sharedDirector] replaceScene:[Menu node]]; or similar does everything for me. There stays active l
Can we be known of wher开发者_JAVA技巧e we have tapped(touched once) on a box2d world. As, location = [self convertCoordToLayer:location];
I have two layers, single player and multiplayer. Game Center starts up and authenticates the player on the start of the game and Game Center doesn\'t play any role in single player mode. Multiplayer
i want to add a magnifier in cocos2d game. here is what i found online: http://coffeeshopped.com/2010/03/a-simpler-magnifying-glass-loupe-view-for-the-iphone
Am a flash game developer at present I started writing games for iphone using cocos 2d engine, I have implemented separate Axis theorem for collision detection which works perfect.All the polygons are
Hey, i\'m using a mousejoint for my开发者_如何学运维 b2world to move objects around. I have two objects. a Hero and an Enemy each with their own b2bodies.
I have a project containing cocos2d framework, sharekit, asi & json. I\'ve noticed that for example Reachability.m/h and some other files exists in more 开发者_JS百科than one framework.