I do have application in Landscape mode And I have used Mail and twitter view. 开发者_运维知识库My issue is - when I open the Mail or twitter view the view opens on Portrait mode and then the keyboar
i am trying to understand somthing strange. i wanted to call from regular class to cocos2d class. the cocos2d class name is HelloWorldScene , but when i call it , i was told use only HelloWorld , with
Hi I\'m pretty new to cocos2d and I want the opening screen, lobby ect, to be loaded from a .xib standard uikit style and from the开发者_运维技巧re, press \'play\' etc, load a regular cocas 2d scene.
I am using vertex helper to get the edges of my sprites. I am using Cocos2d + Box2d on the iPhone. The problem I am getting is that the debug draw on the device I am testing on comes up but the vertic
I\'m working on a game and the speed of the game is 60fps, giving me about 16ms to execute what I need to execute. What I\'m finding tho is that certain code paths are taking a while to execute. At fi
I want to crea开发者_JAVA技巧te following motion using moveTo or MoveBy methods of cocos2d when I touch object should move there.Is it possible in cocos2d?
I have downloaded the sample demo and trying to understand it.but Stuck on following code id actionMove = [CCMoveTo actionWithDuration:actualDuration position:ccp(-target.contentSize.width/2, actualY
I would like to add the same sprite animation multiple times. I\'ve tried it with a loop. When I run th开发者_StackOverflowe project on iPhone Simulator it tells me that I\'ve already added this child
I am trying to bend my sprite upto a certain angle but cant figure out the right way to do it.. i tried to study process to skew a Sprite which existed in Cocos2d 1.00 version but i cant find it in th
In my @Monster class, there are 3 different walk animation. \"Monster.h\" @interface Monster : CCSprite{