I have a dilemma I can\'t seem to solve. I have a UITableView populated by custom UITableViewCells and I need the background of each cell to be blended (like Photoshop multiply) with the background im
I search all the question and answer in StackOverflow but can not get the result I want. I would like to use a PNG file, to display as a stroke at the point user touch and move. This is the PNG file:
Hi i am making a sample app in which i wanto create a square for which i used the following code - (void)viewDidLoad {
I am writing a drawing application on iPhone. I did the drawing with color and width, with CGContextMoveToPoint and CGContextAddLineToPoint function in Core Graphics. I wonder that can I make a custom
I\'m using [UIColor colorWithPatternImage:] to set the background image for my grouped UITableViewCell. I got free rounded-corner for my cells and everything looks great, until I try to give the cell
All I want is a one pixel black border around my white UILabel text. I got as far as subclassing UILabel with the code below, which I clumsily cobbled together from a few tangentially related online
I\'m attempting to make guider/tip boxes for the iPhone as part of a tutorial framework i\'m making. I\'ve followed and combined two codes i\'ve found here:
So far I have looked at using CGContextDrawLinearGradient() and CGContextDrawRadialGradient(), however, with the former I can\'t figure out how to make the gradient look like a sphere, and with the la
My app will let users cut out things from photos. They\'ll be able to either select a photo already in their iPhone\'s photo library, or take a new one with the camera. From what I understand, UIImage
I have slight confusion in apple\'s documentation. I am not able to understand that in Graphics and Media Layer, Core Animation is above Quartz framework or in the same line?