I need to abstract some behavioural code and have a problem trying to reference the objects in the class that is calling these behaviours, let me try to explain:
I often hear around here from test driven development people that having a function get large开发者_开发问答 amounts of information implicitly is a bad thing.I can see were this would be bad from a te
ive defined the following and filled it with elements: vector <vector<double> > my_vector;
Let\'s say I have a C# class: class Foo { private List<Bar> _barList; List<Bar> GetBarList() { return _barList开发者_Go百科; }
Please see the following script: var x = function(param){ this.data=param; this.y = function(){ 开发者_运维百科alert(this.data)