First please take a look at codes below CoreLocationController.h #import <Foundation/Foundation.h>
I\'m testing an app that uses startMonitoringSignificantLocationChanges on a 3GS with IOS 4.01 (I want my app to work in any version of IOS4 so I haven\'t upgraded the OS on this device).
After successful installation of Xcode 4.2 on Snow Leopard, I tried to play with simulator - to play with location simulation. Tried entering custom location values with some float values for latitude
It\'s impossible to set desiredAccuracy for significant location change. I have tried and it re开发者_StackOverflow社区turned default value 1414 for horizontalAccuracy. Does region change update metho
I am working an iPhone app which is using CLLocationManager. When a user goes for a run, it shows the run path on a mapView. I am drawing the running path on mapView using following code:
I have a method that works to move the the map so that it follows the current user location.This works fine, but currently the zoom scale doesn\'t work how I want.I would like the user to be able to z
I\'m trying to make near places like this: I searched all kinds of tuturials in the internet with the google api and some others,but i cant get a good aproach to do it,i think i have to send a开发者
I just got an old iPhone 3G for testing.It doesn\'t have a plan attached to it, but I just put in the sim card and it said it will take a while to activate.
I am using XCode 4.1 on Lion. I am getting the following error when running Core Location code in the iOS Simulator:
How can I make my application update location only when a button is pressed? I have a button named \"REFRESH\". Everytime this button is pressed, I want to show my user their location. For example, 5