public class Module { // required instance variables private String codeModule, titleModule; private int pointsModule;
I\'m using template function: template<typename T> void func(const T& value) { obj->func(value);
I\'ve been teaching a C++ programming class for many years now and one of the trickiest things to explain to students is const overloading.I commonly use the example of a vector-like class开发者_开发知
Here\'s a nice pitfallI just encountered. Consider a list of integers: List<Integer> list = new ArrayList<Integer>();
Do I have make my own Point and Vector types to overload them ? Why does this not work ? namespace System . windows
I have a dynamic class referenced by $row->attributes(), that has some overloaded (dynamic) properties, e.g. $row->attributes()->property1.
I\'m sure this is easy. Infact I\'m sure I\'ve done this before... I have a class of MyClass which has 2 parameters T开发者_Python百科heString and SomeInt
With an example class such as this: class Test{ public function &__get($name){ print_r($name); } } An instance of Test will kick back output as such:
When inheriting two base classes, what happens if both have a method with the same name and signature?
I was wondering if you can suggest something here. I would li开发者_高级运维ke to have 2 methods: