The RtAudio documentation says. Windows (DirectSound): The configure script provides support for the MinGW compiler. DirectSound support is specified with the \"--with-ds\" flag.
Consider aurioTouch sample application provided by Apple. I wanted to simulate a lengthy processing of the recorded audio and modified the sample by introducing a delay of 0.1 second in the render cal
I would like to do a mixing table on iPhone. I have the different tracks of one song and I want to play them on iPhone simultaneously. These songs are MP3 files, 开发者_Go百科I want to be able to play
I\'d like to be able to output audio from Haskell. I\'m currently using GHC 6.10 on OS X (Snow Leopard). I\'ve tried building the jack library (using JackOSX) and the PortAudio library, but neither of
I want to make a开发者_JS百科 simple audio equalizer for the iPhone, but I don\'t know how to start. The equalizer should be really simple and just change bass, high, distortion and maybe echo and cho
Made a new window application.Right-clicked Frameworks > Add Existing Frameworks. Selected Frameworks folder, then AudioToolbox.framework.
I need to change the output sample rate from 44.1 to 32.0, but it always throws an error, Out: AudioUnitSetProperty-SF=\\217\\325\\377\\377, -10865. I don\'t know why it will let me set it for input,
I\'m attempting to use Audio Queue Services for the first time. After reading all the documentation and playing with some sample code, I think I understand the classes pretty well and have implemented
I\'m making some progress on taking a compressed (mp3) sound and saving it as PCM.In addition, I wanted to split the original file into chunks that are 2 seconds long, within the same process.I seem t
I\'m using the following to play an m4a file: NSString *path = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent: fileName];