Can you give me some links with good examples how to use continuations in play framework?(beside source of pla开发者_如何学Cy framework, their \'samples-and-tests\' and on-site doc, already were there
Starting from this answer: Scala continuation and exception handling I would like to know if there is a way to re-execute the ENTIRE try block (or ctry block in the example code) after the exception
suppose I have a sleep function: def sleep(delay:Int) : Unit @suspendable = { .... } is it possible to have a function future that creates an async version of the sleep function that can be awaited
I\'m trying to solve the last exercise of this JavaScript Closure Tutorial which takes about Continuation Passing.
开发者_JAVA百科I want a serializable continuation so I can pickle async workflows to disk while waiting for new events. When the async workflow is waiting on a let!, it would be saved away along with
A confusing title for a confusing question! I understand a) monads, b) the IO monad, c) the Cont monad (Control.Monad.Cont), and d) the ContT continuation transformer monad. (And I vaguely understand
I used to work on IronLua in my spare time. Lexing and parsing is currently done. I kind of stopped working on it out of frustration since implementing Lua coroutines in .NET without resorting to dirt
Suppose, there is a reset block with a single shift: val r = reset { // do smth. 1 shift {...} // do smth. 2
I understand from this blog post how a single shift within a reset is reified. reset { 1 + shift {k:Int => Int => k(5)} + 1}
Suppose, I would like to 开发者_开发百科catch an exception, fix the problem caused the exception and return to the same execution point where the exception occurred to continue.