I am trying to use unity to automatically inject a datacontext on my repository using a new instance each time.., my idea is the ensure that each time a new datacontext is injected
I\'m just starting with Windsor, so please be gentle :) I have a scenario where I want to be able to override/replace components placed inside a windsor container. Read on ...
Why doesn\'t DoIt() method call get intercepted? Should I use something other than InterfaceInterceptor to intercept the DoIt() method? How would you do it?
I am using Castle.Windsor as an IOC. So I am trying to resolve a service type in the constructor of an HTTPHandler. I keep receiving this error, \"Constructor on type: \"Namespace.type\" not found.\"
What is the required IOC instance lifecycle I need to use in conjuction with a NServiceBus message handler if I want an instance per message handled.
I am using Dependency Injection in my code (with Ninject) and thought I was doing quite well until I came across a performance problem that was caused by a misunderstanding of where DI containers fit
IoC Frameworks just make DI much easier, but it\'s not only DI that they do, they provide a host of other benefits over and above DI.
I\'m lo开发者_如何学运维oking for some guidance about how to chose an IoC container for an ASP.NET MVC application.
I\'ve recently started using an IoC container for the first time, but I\'m not educated on the best practices for using it. More specificaly I\'m using Unity in a C# .NET project, and I started using
Is it possible to build something that works like an ISubDependencyResolver but also supports Release(...)?