is there a (simple) way to make a 开发者_StackOverflow社区morphing (faces as a typical example) using core animation or openGL?no, there\'s no simple way to do this. You can do a cross-fade (fade out
I am trying to develop am map application for scientific purposes at my university. Therefor I got access to a lot of tiles (256x256). I can access them and save them to an QImage in a seperate QThrea
I\'m using the glgrab code to try and grab a full-screen screenshot of the Mac screen. However, I want the bitmap data to be in the GL_RGB format. That is, each pixel should be in the format:
I have a renderer using directx and openGL, and a 3d scene. The view开发者_如何学Cport and the window are of the same dimensions.
The WGL_EXT_swap_control extension allows doing this on Windows, but I am unable to find anything even remotely cross-platform doing the same, i.e. syncing my buffer swaps with screen refresh. My appl
This seems like it should be strait forward, but 开发者_StackOverflowa lot of the information I\'m finding it pre-snow leopard, deals with cocoa and carbon, or the XCode IDE.None of which helps me wit
I tried to implement Open GLs Vertex Buffer Objects the first time, and all i get is a black screen. I tried it with glOrtho instead of glPerspective, but it didnt work as well.
So I would like to draw a 2D point in OpenGL, but not in immediate mode. It\'s been a while since I\'ve programmed in OpenGL so I\'m a bit rusty, and I can\'t find it in 开发者_运维百科the Redbook.
We have an application which uses an Open开发者_StackOverflow中文版GL render context in a subwindow to display a large bitmap. However, when a user remotely connects to a box running this app, the ope
I have been trying to setup the OpenGL and GLUT libraries in Eclipse, with CDT, on OS X with not very much success. I cannot seem to get eclipse to actually realize where GLUT is. It is currently givi