how can i detect when a UIScrollViewframe intersect with the main screen (when scrolling) in both direction up and down? i was trying to do it like so :
Hell All, I am new to iPhone and struggling with following problem. When i remove scroll view with following statement my appli crashes.
I am using touchesBegan and touchesMoved to track a user\'s interaction, so I can see where the user has touched the screen. What I want to do is when they take their finger to the last 20 pixels of t
In iOS,I would like to include both a delegate for the flipsideView (from a Utility Application template) and a delegate to allow to scroll the view.
i am working on a application where a block of sentences ina book gets highlighted with a time interval. highlighting is done by adding a imageView with a color with color component on the sentences.
This runs great on iPhone 4 and 3GS: scrollView.layer.cornerRadius = 11; scrollView.layer.masksToBounds = YES;
So I have two issues to solve: Detect a click on an area in an UIImageView. Detect a click on an area in an UIScrollView.
I got an UIButton inside an UIScrollView. The problem is that the UIButton is not big enough to fill the entire UIScrollView. I\'d like to be able to forward开发者_JS百科 the touch events in other are
I just wanted to know how you could implement a bookcase, like in iBooks, into your iPhone app. I presume you would need to use a UIScr开发者_运维技巧ollView, but then I read somewhere that you need
I have an app that displays custom maps. I use a CATiledView to display the maps. I would like to be able to draw a route over the top of the maps. To do this, I am creating a UIView then adding it t