I only get the first face in a cubemap. How do I access/load the other ones? With DevIL 1.7.8 on Ubuntu Natty:
I am working with the DevIl library and trying to use it to load a texture to OpenGL to apply to a sprite. The code is directly out of the C# Game Programming for Serious Game Design book (if that hel
Okay, here\'s the thing. I have all the IL files I need, namely DevIL.dll DevIL.lib ILU.dll ILU.lib ILUT.dll
I am writing a C++ OpenGL project using DevIL and I am getting compile-time errors while trying to work out how to load an image to use as a texture.
出草 Devil K 专辑:紫金王朝 语种:国语 发行时间:2018-06-22 本歌词于吾爱知道站收集
I\'m trying to load a bitmap into an OpenGL texture and display it to the screen, but when I do so, the red and blue values seem to switch (e.g.: a blue image appears orange, green images remain uncha
唐杰波 2021-07-06 18:49 开发者_开发问答 很香的那种黑魔鬼一包是 7
I\'m having some problems trying to load images with DevIL and creating textures in OpenGL. When a friend of mine tested my program on his Windows, all the rects, whom were supposed to contain texture
i am trying to compile example source code which is using the OpenGL, SDL and IL aka DevIL aka OpenIL libraries. OpenGL and SDL are available as native frameworks, but DevIL isn\'t. So here is what i