Here is my server program #include<stdio.h> #include<stdlib.h> #include<sys/socket.h> #include<sys/un.h>
This question is unlikely to help any future visitors; it is only relevant to a small g开发者_高级运维eographic area, a specific moment in time,or an extraordinarily narrow situation that is not g
I am working as a trainee engineer in a networking firm and am getting annoyed by h开发者_运维知识库aving to change the IP information from time to time.
I am interested in deriving a list of active TCP/UDP network connections on an iOS 4.3 device.Basically, I\'m looking for the same type of information one gets from issuing a \"netstat -anp tcp\" (or
I want to get the IP address of devices which\'s are on my wireless network, 开发者_开发百科and I want to detect when someone connects to the network.
I have some serverside data that I need replicating (pushed in real-time) from a server app to around 100 wpf clients. My problem is when a given Order object changes it typically only changes a 1 or
There is a system call known as socket(); it creates a socket on the listening server. What I want to understand is a server creates an IP+port combination.
I\'m writing a networked application. Assume a class called Packet. This class has some public properties.
I have to develop my own IRC Server for a project for school. School does not require much and all i have to show them is a functioning
How can I know which client IP is used for communication to the server in C# if I have multiple network cards in client system (so that there will be multiple IP addresses too) ?