One thing that bothers me with DI containers and particular Unity, since that\'s the one I use. Is that if I forget to register a type, the program will crash, when I later try to resol开发者_StackOve
I have what I think is a fairly common problem, but I cannot seem to find a good way to solve it. Let\'s say I have an interface IFoo and I use Unity to create an instance of Foo:
I\'ve read a lot of info on this, but I can\'t find anything current (as of 1/2011) as to how exactly this should be done nowadays. I\'ve read a couple of good posts that seem to have the answer, with
I want to write a few web tests (over WatiN/Selenium + CassiniDev web server) for my asp.net web application.
I\'m using unity to manage my services on my app server but for some reason I can\'t g开发者_StackOverflow社区et the method \'GetAllInstances\' to work. The weird thing is that \'GetInstance\' for the
We\'re trying to use Dependency Injection for a WCF Service. The Service has a dependency on a Unity Container. The container is used to find the appropriate class that implements an IJob Interface (b
In Microsoft Unity IoC, if I call Resolve<SomeType>(), can I guarantee that the object returned is the one that was created during the current session?
When I worked in Spring, I could get a bean a bean listed in my applicationContext. This object would already be populated with all the values that were there when 开发者_运维技巧the bean was instanti
I was wondering if someone knows if it\'s possible to inject, via Unity, the Attribute class, which is being used on a method?
I have a class with some event: public class Foo { public event FooEventHandler FooEvent; public static void FooEvent(o开发者_高级运维bject sender, FooEventArgs fooEventEventArgs)