I\'m using the Dependency Injection technique in my two current ongoing projects. I use Unity as my IoC framework.
I have a开发者_如何转开发 unity container that\'s configured via a XML file. After it\'s configured I want to add some interception to certain types via code. how can this be done? I have the followin
I have an interface: namespace IF.Model { public interface IAll开发者_如何学编程ocationGroupRepository
My MSI setup built by InstallShield 2011 (Stand alone version on a TFS) does not include all the required assemblies. The assemblies are not directly referenced in the project but injected dynamically
I want to map most of my interfaces to concrete classes in my app.config file. However, I would like to register some interfaces to the same Unity catalog at runtime. I tried the code below, but it gi
I\'m using Unity 2.0 and in the following code I\'m trying to in开发者_C百科ject a specific tool in the Worker object.
In my case some class depends not on a single object, but on collection of them: public class ImportController { ...
My main ASP.NET MVC composite application uses a global Unity container to register types. The app sets the controller factory up to use this global container. I would like to refactor this such that
I have this code in my controller: public class IssueController : BaseController, IIssueController { #region Members
I\'m trying to used Unity to do some dependency injection with some cross-cutting classes.Right now I have some caching infrastructure that I\'ve wrapped around the MS enterprise library.I\'m wrapping