Say I have a somewhat large (i.e. not fit in most phones\' memory) bitmap on disk. I want to draw only parts of it on the screen in a way that isn\'t scaled (i.e. inSampleSize == 1)
This is just an out of curiosity question. Let\'s say you have a database table with 1m rows in it, and you want to often do queries like looking for either male or female, US or non-US, voter or non-
I\'m currently writing an android side-scrolling game and am having trouble filling a开发者_运维知识库 path with a repeating bitmap image. I\'m creating a path from a number of coordinates to make up
I\'m trying to make a small game based on the canvas in Delphi. Basically, I\'d like to make a fairly large bitmap ( 3000x3000, for example ), then load it into the canvas, and being able to sc开发者_
Scenario: 1) Program going to draw a string (commonly a single character) on a bitmap: protected void DrawCharacter(string character, Font font)
When I load an image from the media gallery into a Bitmap, everything is working fine, except that pictures that were shot with the camera while holding the phone verticall开发者_StackOverflow社区y, a
I am trying to create a new bitmap file using C. This 开发者_如何学JAVAis a struct for the .bmp file header.
I\'m trying to unit test some code that adds a string to a bitmap. The code works fine when the开发者_JS百科 app is running. But I\'m having trouble writing a unit test for it.
I\'ve got a things to do with android, so, I have 2 images, 1. image from camera 2. another image from somewhere
I am struggling to get Bitmaps blurred using Android.开发者_运维知识库 I have seen a lot of information about using a simple kernel like