This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time,or an extraordinarily narrow situation that is not generally applic
I am developing a 2d sprite-based game with a bunch of animations. Developed with separate threads and in general everything is great.
I have an imageview. LoaderImageView image=new LoaderIma开发者_StackOverflowgeView(context,path1); in above statement it returns a imageview. So I want to convert it into a bitmap. How can I conver
As the title suggests, using WPF I want to have a scenario where I have a bitmap image with another bitmap overlayed on top of it and, using the mouse, \"paint\" over the t开发者_运维百科op bitmap so
I\'m working on a project in computational biology and I need to store an index of locuses that differ between ma开发者_运维百科ny sequences. For now, I\'m using a B+Tree for that purpose, but I gues
I have a background bitmap if you will and I\'m drawing another bitmap with font into the background bitmap. When just drawn on top of each other and zoomed in the level I\'m needing they appear perfe
Hello here I have developed the code for Mirror/flipping an 8 bpp .BMP image horizontally. Handling any width properly, not only multiples of 4. Now I have to convert this code to do the same but for
I would like to draw a bitmap, manually specifying colour of every point of it (in other words, the task is to save a 2D array of RGB values to a PNG (or some other lossless true-colour bitmap format)
This amounts to a pretty basic programming question, but essentially I am creating an array of 1s and 0s that I want to represent a single row of black (1) or white (0) pixels. Here is the code I have
I have a 1000x1500 pixel bitmap of which I want to make a mutable copy in Android. When I run the following code...