This question already has answers here: Closed 10 years ago. Possible Duplicate: Android - How do I do a lazy load of images in ListView
I\'m creating a DIB Section in MFC using the call CreateDIBSection. I get a HBITMAP from the call which I pass onto another dialog in my MFC Project. In the other dialog I\'m using CStatic::SetBitmap(
Does 开发者_Go百科anybody know how to properly identify CMYK images in ASP.NET using C#? When I check the Flags attribute of a Bitmap instance, I get incorrect results.
I am trying to display an image on a Canvas, but when I call the drawBitmap method, I get only the VERY top left corner, the image doesn\'t scale to 开发者_StackOverflow中文版the the screen height and
I\'m using OpenGL with C#, using CSGL12 interface for our project.I\'m attempting to draw a number of 4-point free-transformed images onto a bitmap in memory.
I am drawing some Bitmaps to a canvas.Some (most) of these bitmaps utilize the alpha channel, and transparency/translucency is critical for the image to look correct.This is necessary due to some imag
I have two methods that do the exact same thing except one is on a Bitmap and the other is on an Image.I want to be able to just have one method so it\'s cleaner, but I don\'t know how to accomplish t
I want to save(export) contents of MyView, which extends TextView, into a bitmap. I followed the code: [this][1].
I am trying to display a jpg file from a server into an imageView. When I try to load a smaller image (300x400), there are no problems. But when I try to load a full size picture (2336x3504), the imag
I have a bitmap created from java code and updating the pixels from native code. I was just wondering if we can call invalidate from the native code.