I\'ve added a black and white filter onto an image using the following code: var n:Number = 1/3; var matrix:Array = [n,n,n,0,0,
Hello, I know there are quite a few similar questions asked before but i\'ve read all of them and they haven\'t given me the answer i am looking for.
I\'m developing an Android game consisting of many images as sprites. When I load the images the following way:
Okay so i\'ve been trying to do this for a couple of days and i am getting no where. So i have the following two images:
I need to open the bitmap image in the window form using open file dialog (I will load it from drive). The image should fit in the picture box.
I have a very strange issue. Here is a simplified code of mine to explain : class Bitmap1 { public Bitmap nImage;
This code resizes an image and saves it to disk. using (var medBitmap = new Bitmap(fullSizeImage, newImageW, newImageH))
I am using a large bitmap image for my application. While using the application, I get an out-of-memory error. My question is: how do I reduce the image size without reducing the resolution in android
i\'m h开发者_StackOverflow社区aving hard time figuring out how to send an image which is living only in memory of an aplication to another aplication (aka something like here but instead reading from
I am writing a simple WPF application using MVVM. What is the most convenient class to retrieve bitmaps from models and further data binding: Bitmap, BitmapImage, BitmapSource开发者_开发知识库?