I have a case where I wish to store a list of resources in a std::vector. As I see it, my option开发者_如何学JAVAs are as follows:
I\'m wondering, for no other purpose than pure curiosity (because no one SHOULD EVER write code like this!) about how the behavior of RAII meshes with the use of goto (lovely idea isn\'t it).
What is meant by Resource开发者_如何转开发 Acquisition is Initialization (RAII)?It\'s a really terrible name for an incredibly powerful concept, and perhaps one of the number 1 things that C++ develop
Is there any template available in boost for RAII. There are classes like scoped_ptr, shared_ptr which basically work on pointer. Can those classes be used for any other resources other than pointers.
Something I often used back in C++ was letting a class A handle a state entry and exit condition for another class B, via the A constructor and destructor, to make sure that if something in that scope
In the C++ code below, am I guaranteed that the ~obj() destructor will be called after the // More code executes? Or is the compiler allowed to destruct the obj object earlier if it detects that it\'s
RAII = Resource Acquisition is Initialization Ref Counting = \"poor man\'s GC\" Together, they are quite powerful (like a ref-counted 3D object holding a VBO, which it throws frees when it\'s destru
I\'m writing a class library that provides convenient object-oriented frontends to the C API that is the Windows Registry. I\'m curious, however, what the best course of action is for handling HREGs,
I was making an RAII cl开发者_开发问答ass that takes in a System.Windows.Form control, and sets its cursor.And in the destructor it sets the cursor back to what it was.
I have a C++ RAII class for managing Win32 HANDLEs using boost::shared_ptr<> that looks a bit like this: