I\'m trying to implement the Direction Cosine Matrix on Android. I\'ve read some theory about DCM and I finally coded a draft
Here is the fiddle T开发者_Python百科he arcs I\'ve drawn around the outside of the circle - I\'d like to know how to find all of the x/y coordinates that they cover so that I don\'t have to re-draw t
Myform calls trig functions like sin and cos, but I\'m unable 开发者_如何学编程to compile it ; it keeps returning me this error message
The code below is supposed to rotate a triangle around an \"invisible\" circle. It is working just as I intended, however, the triangle seems to stutter around this \"circle\" sometimes. The CPU and m
I am having trouble finding out how to form a triangle (not sawtooth) wave from a sine wave. I understand how to create it for a S开发者_Go百科quare wave:
I have 2 lines that i draw like this: float Alpha = RotDegrees; PointF PitCenter = new Point(picBoxZoomMap.Width / 2, picBoxZoomMap.Height / 2);
I was wondering whether there was any advantage to clamping the angle passed to trigonometric functions between 0 and Math.PI * 2? I had a function which made heavy use of trigonometric functions, and
Imagine I have a huge database of threads and posts (about 10.000.000 records) from different forum sites including several subforums that serve as my lucene documents.
Given: point clickWheelCenter point startPoint (first touch) point point (actual touch) I want to determine the angle between these three point, and I want to know, in which quadrant the last tou
I\'m currently working on an optimization of some C codes under MSVC, in which some sin() and cos() calculations are performed.