I want to build a simple application where there is a image presnt in uiimageview and when user swap the image to le开发者_如何学Goft ,right ,up or down with finger it will move to that corresponding
Hey all, here\'s the deal... I\'ve got a UIImage that is being loaded in the background via an NSURLConnection within a subclassed UIImageView. Until the data finishes downloading, a placeholder 开发
Is it possible to have text go around an image ? like in the pict开发者_运维问答ure? alt text http://andyj.be/image.pngI\'m going to go with UIWebView as well. You can probably make a guess as to what
I have a grid of images/buttons, and I want the user to be able to drag their finger over the images/buttons such that when their finger touches each image/butt开发者_Go百科on an event is called.
I\'m doing this to load an image into a tableview cell: UIImage开发者_运维技巧 *image = [UIImage imageNamed:@\"myimage.png\"];
I\'m trying to programmatically add dots to a radar screen. The code runs without complaint, but I can\'t seem to get the dots to show up on screen.I do have a background UIImageView that covers the e
I am pretty new to iphone programming. I just started about a month ago and have only been tinkering with small tutorial type applications but anyways, here is my question.
I\'d like an image to take up all of a navigation bar.This is the navigation that comes with a navigation based app.It appears on the RootViewController with the accompanying UITableView.I\'ve seen so
I need to play frame based animations. I tried the UIImageView with animationImages but it doesn\'t give me any control over my animation. I can\'t pause it, I can\'t mask it, I can\'t know the curren
I need to mask a whole animation that takes place in a UIImageView. I tried subclassing the UIImageView and doing the masking in its drawRect call but that doesn\'t get called on every frame of the an