I\'m trying to use threading to load an image from a url. I have no background code and I\'m having trouble getting the NSThread thing to work. What I\'ve got is a UIimageView called photo1 and I\'ve
i have this method Code: - (void)addImageSubViewAtX:(CGFloat)x atY:(CGFloat)y { CGRect myImageRect1 = CGRectMake(x, y, 30.0f, 30.0f);
collison but its only working for 1 image - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
They are both CGRects and my program behaves the sam开发者_开发知识库e when I switch one for the other.See UIView for documentation.
I\'m using a piece of code I have used several times before to load an image into a UIImageView - (void)viewDidLoad {
I am trying to figure out how to use the UIIMagePicker or some way to use the iPhone 4\'s Backlight LED. I am trying to use a UIView with a button on it to turn the LED on & off without showing an
i want to di开发者_如何学Pythonsplay an UIImage within a UIImageView but it doesn\'t work and i don\'t know why.
Can anyone kindly put me on the right path as to how to go about animating an object as though it\'s being rotated by touch+drag?We took images of an object sitting on a rotating tray at 10-degree int
i try to make an animation on UIImageView. is it enough ? or i need to use Core animation instead? i want to animate
What I am trying to do is to present an image at the top of the view and beneath it to show开发者_StackOverflow中文版 the details of it.