I have two nested UIScrollViews: the parent limited to horizontal paging and the child limited to vertical scrolling.The content is one large view that can be freely dragged around, but snaps to one o
Firstly I have tried to manage it with the viewWillDisapper-method, but this not detailed enough for me. Is their an other solution?
I have a UIButton defined within a tableviewCellWithReuseIdentifier. The button works but it\'s very touchy. If I just tap the button it works. Pressing it any long fails to trigger the action, even
I am trying to copy a uiimage (ultimately I am planning to blur the copy).Right now the copied image shows correctly in the simulator but ends up rotated 90 degrees when running on the device.
I\'ve got a UIScrollView in my UIView. I\'ve added some UIButtons to the scroll view. If I touch down not on a button and drag, the scroll view drags fine.
Solution note, not a question. I used this code to set background as a pattern image: UIImage *bg=SomeImage();
I have created a new application using the View Based Application Template in xCode. My first view, which displays on loading the app, is a button based menu. One of the buttons (Make) should load a
I have about 20,000 records (coming from an SQLite db) that I need to present to the user for possible choices, so conventional picker control is out of question.
I need to create a grouped tableview with gradient on its border (not on its cells). I mad开发者_如何学Ce some research on the web but I\'m not sure I understand how to proceed.
I want to draw an image using an additive blend mode. But I don\'t want to use OpenGL. I can\'t find anything to do this, maybe there\'s something in Quartz2D?