What is this property of calss line in slimdx? GLLines = true / false This is cla开发者_如何学Css that I\'m talking about:
I\'ve implemented the spiral GLSL shader described in this question in HLSL, but the results are not the same.I think it\'s because of the mod function in GLSL that I\'ve translated to fmod in HLSL.I
I seek a C# method that can print data on the screen \'externally\'. Basically, I have an DX9 application, and I want to \'paint on it.\'.
Hello and good day to you. Need a bit of assitance here: Situation: I have an obscure DirectX 9 application (name and application details are irrelevant to the question) that causes blue screen of d
I\'m using SlimDX and C#. Can you tell me how to draw a simple line and pixel using directx9? I don\'t want this line to be textured, 3d or shaded or affect by lighting.
I was wondering if there is any other method beside the classical DrawIndexedPrimitive Dra开发者_如何学GowIndexedPrimitiveUP
I want to set states in SlimDX Direct3d9 device. I have that code at the beging of frameRender function.
I\'m using using System.Graphics for my latest project (A simple 2D application).Problem is, it gets a horrible FPS and I\'m only drawing 8x8 tiles (usually 10-12 is enough to bring it down to 12FPS).
I have a header file that has a number of declarations like this: extern ID3D10Device* device; I can\'t make these static because of a problem with multiple translation units, and I can\'t have the
Are there any good tutorials on how to draw a simple triangle in DirecX for Windows 8 Developer preview? The game sample is too complex to understand the \"basic\" workings of the new DirectX version