It\'s my understanding that in C/C++ bitwise operators are supposed to be 开发者_Go百科endian independent and behave the way you expect.I want to make sure that I\'m truly getting the most significant
My question is about how to use bitwise operators on C++ std::string. Through overloading or as function does not matter.
I want to truncate a number in javascript, that means to cut away the decimal part开发者_StackOverflow社区:
I want a one line code to check whether a given integer is of form 2i - 2开发者_StackOverflow社区j or NOT. (using bitwise operators)As AndreyT says, the answer can be found in Hacker\'s Delight:
I have a long variable in java and am converting it to a binary string, like long var = 24; Long.toBinaryString(val);
What is the equivalent (in C#) of Java\'s >>> operator? (Just to clarify, I\'m not referring to the >> and << ope开发者_如何学Crators.)Edit: The Unsigned right-shift operator >
Continuing my previous question Why I cannot derive from long? I found an interesting problem. Step one:
The bitwise operators are supposed to travel variables and operate on them bit by bit.In the case of integers, longs, chars this makes sense.These variables can contain the full range of values enforc
How do I perform bit operations in glsl? Using the regular开发者_开发技巧 C style bitwise operators |, &, ^, or ! does not work.They have been introduced with GLSL 1.30 (OGL 3.0).
I tried this: float a = 1.4123; a = a & (1 << 3); I get a compiler error saying that the operand of & cannot be of type float.