I\'m using Electro in Lua for some 3D simulations, and I\'m running in to something of a mathematical/algorithmic/physics snag.
I made a class using wxwdigets //wrapper over wxIPV4address class IPV4addressLua : public wxIPV4address
Is 开发者_StackOverflow社区it possible to create a directory in lua ? If so, how ?You may find the LuaFileSystem library useful.It has a mkdir function.
SQLite导入 我们可以用一个简单语句导入SQLite库,假设Lua中正确实现并已完成。在安装过程中,文件夹libsql包含数据库相关的文件。
I have a table that has multiple functions in it.I\'m trying to write a single function that will go through and use all the functions by passing random information into it.
I am trying to sort but there is a nil.How can i get around this? Code im useing: (sorting it by name and HPs. in case there is duplicate HPs)
I have currently run into an issue while toying with Lua and the alien module to use Win32 API and such from Lua scripts. So far I have only had a single issue with alien which is with the use of API
#1 Lua: local test = Test(); #2 C: //creating \"lua\'s test\" luaL_newmetatable(L, \"someTable\"); lua_userdata *userData = (lua_userdata *)lua_newuserdata(L, sizeof(lua_userdata));
Since my game, which I\'d really like to be Mono-usable, does not seem to run under Linux because LuaInterface is being a jerk (see the the relevant SO thread for more on that), I\'ve decided to do wh
I have successfully compiled lua in my mac. It works. It runs. Now, I want to mix it with C++ in XC开发者_运维知识库ode. So I looked up in the Linked Library, the usual place to add more libraries in