I\'m trying to create a simple addon for world of warcraft which records my kills. I\'ve already got\'n quite far except there is a problem with the writing of a lua array.
I want log the wow network latency in to a file ,like c:/wowlatency.txt now ,I can use some lua stript to log it开发者_Python百科 into wow\'s chat log file.but I want log it to my own log file .can d
I want to create a simple addon that will play sound files when the player kills an enemy player (gets a killing bl开发者_运维知识库ow). I\'ve looked around on Google but haven\'t found much in terms
I want to know if I can access World of Warcraft in an API. My requirements are very precise: MUST be official blizzard API
I was perusing an Lua code file, and the very top of the file contains: 1| TradeSkillFrameReset = TradeSkillFrame_LoadUI;
<item> <title>Aerie Peak</title> <link>http://www.wow-europe.com/realmstatus/index.html#Aerie Peak</link>
I already know that parse the wowarmoy\'s xml to get the data. But there are some data that I can\'t find where to get.
I am trying to piece together a solution to a problem. Basically I am using Silverlight 4 with C# 4.0 to access the world of warcraft armoury.
I have been stuck on this all weekend and failed miserably! Please help me to claw back my sanity!! Your challenge
I am having some trouble with my World of Warcraft addon. Whenever I display my TGA files in the addon, there is a thin white frame around them. The same happens when I convert them 开发者_开发问答to