I am going to create two pages. In one page I create a textfield and a button. In text field I am going to write something. After click it on the button the next page will appear. I can move page from
Is there a SWFObject type setup for embedding Unity content and having a fallback HTML content (with a link to install th开发者_Go百科e plugin)?
I have done a project with many scenes in Unity3D. In the first scene there are buttons, each of them will play a scene when clicked.
Just as the name says, I want that for each certain name in an array a value is added to a int. For example: if there are 3 strings of the same name in the array, then 3 times 50 will be added to th
I know that with continue you can skip certain parts of scripts, but is there a way to do the same thing with an array? I want that every object is stored in an array, but not the object(which also ha
I am trying to make a simple weapon change in Unity3D. The best way to do this is with the mouse Scroll wheel as far as i can see.
I\'m aware that having a large initial level in Unity causes the iPhone/iPad to shut down the app before it is done loading. The solution, I thought, would be a loading level that yields for 1 or 2 fr
There is an cube wich scales with the distance.magnitude between the player and the enemy. I want to set this Scaling Cube in the middle between the hero and the enemy. So is it possible to use the ma
I am trying to make an Object move to a Cube wich is stored in an Array. The Array is filled with gameObjects with a tag.
If I want to spawn objects a开发者_如何学运维round a target, do I have to use the magnitude command like: