Since I have been experimenting live-streaming with Android 2.2, in my application I try to use ffserver & ffmpeg. I successfully ported ffmpeg to Android by using Bambuser\'s build.
The plugin at http://ww开发者_如何学Gow.xarg.org/project/jquery-webcam-plugin/ makes use of images from my webcam.
I need to stream both audio and video files from the Red 5 server. By default Red 5 only supports flash, but I need to add support for other file types too.
Is there 开发者_JAVA百科a way in incorporate a LiveStream (from http://www.livestream.com) in an Android app?
I\'m a little new to comet-esque requests, so please speak up if I\'m making too much work for myself and should be using a library or some other method.
My iPhone app plays a streaming audio from the internet. I need to combine AudioQue开发者_如何学CuePause with AudioQueueGetCurrentTime to pause the audio stream and then resume the playback when the
I have a problem with this code for live streaming: package cm.ex.wwd; import android.app.Activity; import android.media.AudioManager;
Say I want to have a server that can accept 2GB file over network, HTTP. And the data is easily readable with well known format, think something like CSV.
Is there an efficient way of streaming data from 开发者_C百科client side to server side for typical web applications? For example, I want to take audio/video/media input from the clients and deliver t
UPDATE: I want to continuously receive data.Currently, this returns one data set.I think the onl开发者_JS百科y alternative is polling/setInterval techniques that achieve only the effect of streaming.