I have developed an application in wxWidgets in which I am using bitmap for drawing. So First time when my application launches, it reads coordinates from file and draw lines accordingly. The applicat
How do you create filled flat circles (say white) that build out from each other in random overlap to fill the iPhone screen but ease-dissolve so that the screen never gets filled - on touch? On touch
I have an application that works with Visio drawing control and it needs to use a file with shapes for Visio drawing. I want to embed that file (stencil.vss) into my application so that I don\'t have
I\'ve created the child of RelativeLayout. In its constructor I called: public CanvasHolder(Context context, AttributeSet attrs) {
I am custom drawing a text box and now I am implementing the part where the user can click on a line and have the cursor move to where he clicked.
Suppose I have a graph composed of nodes and edges, and I want to draw it in a Swing app. I\'m not a Swing programmer, but as far as I know, I see two approaches:
I\'ve tried for the past 3 hours to figure out how to use Bezier curve formula, glMap1f and glEvalCoord1f to create a curved shape.
I am trying to write a drawing program for use with a tablet. For this I need fall-off and transparency for use with pressures. So I am using the bitmap system in C# for image construction.
I tried looking around, but can\'t understand how to draw graphics in java. Let me make an example. Let\'s say I want to create a custom method to fill a triangle, and it takes three points as parame
I\'m doing some tests about drawing text in .Net and I had the following results. The first string is a native Label with the FlatStyle set to System