I am dealing with a project and for now I can get analog signals from my sensors and with PIC\'s ADC, convert them to digital datas. Besides, via USB I can transfer all the datas to my windows applica
I try to write an application that create a watermarked image from the loaded jpeg in WPF. I want to load in WPF an jpeg image and draw it with a predifined png with a transparence regionover.
How would I draw something on a Canvas in C# for Windows Phone? Okay, let me be a little more clear. Say the user taps his finger down at 386,43 on the canvas. (the canvas is 768 by 480)
I want to draw a shape with square, diamond, and cross shape. The square line is solid, and fine. However, the line of both diamond and cross look like dashed or dotted. I want all shapes have solid l
I looked ar开发者_StackOverflow社区ound and I may have confused google with the keywords. I am looking to implement a support module in my windows forms application where when a user clicks on a butt
After changing the BaseSDK of my project to 10.6 I noticed that my custom drawn text looks different (look at the images: the same code for drawing)
I\'m trying to do a simple drawing app for the iPad where you can draw on a picture, and I\'m using CGContext stuff to do it but the way I originally planned on handling erasing was to just dr开发者_S
My goal is to take an image file and increase the dimensions to the next power of two while preserving the pixels as they are (aka not scaling the source image). So basically the end result would be t
I couldn\'t found any line drawing primitive in Cocoa at NSView level. The only thing I\'ve been found is NSBezierPath. Is this a preferred way? Or is there another way开发者_高级运维 which I couldn\'
I want to draw an image by reading it from file sytem image file, and render it on a document, below: if (File.Exists(imageFilePath))//all image file are 16*16 in pixel